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The Vaults of Vulgoth Edit

This is a science-fantasy megadungeon campaign. The whole game takes place in and around The Vaults of Vulgoth - a massive series of subterranean complexes.

The game is primarily run using Swords & Wizardry and Dungeon Crawl Classic depending on which system is best suited for the current adventure.

All information here should be taken with a grain if salt.

Swords & Wizardry Edit

House Rule

Generating a character

  • Starts at 6 +3d6 use the best 2 rolls.
  • All characters start with max hit points.
  • Any spell user may scribe scrolls for 100 gp per level of the spell.

Wizards

  1. All wizards can cast read magic and detect magic once per day.
  2. Wizards may use swords.

Clerics

Dungeon Crawl Classics Edit

House Rules

  • Starts at 6 +3d6 use the best 2 rolls.
  • All characters start with max hit points.

The Vaults Edit

Here is a list of known levels are areas of The Vaults of Vulgoth.

The Uppermost Levels (Levels 1 & 2) Edit

These are the first two levels of The Vaults which consist of the following areas.

Level 3 The Barracks Edit

  • Original level. Lots of sleeping quarters and various humanoids.

Level 4 Edit

  • Can you see the Fnords?

Miscellaneous and Categorized Areas Edit

  • The Cathedral of Light
  • Magical Mischief level.
  • The Slime Pools

Finish Edit